AI Insights · Timothy · January 2023
Top 5 PVP Games on Android in Czech Republic Q4 2022
An analysis of the performance of the top 5 PVP games on the Android platform in the Czech Republic during Q4 2022, highlighting weekly downloads, revenue, and active users.
During Q4 2022, the top 5 PVP games on the Android platform in the Czech Republic showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
RallyAces Poker from Outerdawn Limited experienced fluctuating weekly revenue, starting at around $127K in late September and peaking at approximately $134K in mid-December. Weekly downloads were relatively low but saw a small increase from 1.7K to 1.2K by the end of December. The game maintained a stable number of weekly active users, hovering around 3K throughout the quarter.
Roblox from Roblox Corporation witnessed significant revenue spikes, with notable increases to $144K and $144K in mid and late December, respectively. Weekly downloads saw a strong surge, rising from 5.4K in late September to 10.9K by the end of December. The game consistently engaged a large user base, with weekly active users growing from around 397K to 428K.
Coin Master by Moon Active displayed a remarkable increase in weekly revenue, reaching up to $118K in late November before a slight decline towards the end of the year. Weekly downloads were relatively low but stable, with a slight peak at 1K in late December. The game’s weekly active users remained steady, ending the quarter at approximately 21K.
Empires & Puzzles: Match-3 RPG from Small Giant Games saw a varied revenue pattern, peaking at about $49K in late November. Weekly downloads remained consistent, with a slight increase from 1.1K to 1.3K towards the end of December. The game maintained around 12.6K weekly active users throughout the quarter.
Shakes & Fidget - The RPG by Playa Games experienced a notable revenue increase in mid-December, peaking at approximately $62K. Weekly downloads were stable, averaging around 900, with a slight increase to 967 by the end of December. The game’s weekly active users remained around 15.7K, showing minor fluctuations throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.